SBC News
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Over the course of the last decade, Rust has emerged as a new programming language for writing safe low-level code. This blog post is the first in a series exploring the area of using Rust to write Mesa Vulkan drivers. View the full article
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Contributing to the Vulkan Working Group since 2015, Faith has continues to make a significant impact. Her expertise and diligence has helped to shape the group and we're proud to see his hard work see some well earned spotlight. View the full article
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In the world of deep learning optimization, two powerful tools stand out: torch.compile, PyTorch’s just-in-time (JIT) compiler, and NVIDIA’s TensorRT, a platform for high-performance deep learning inference. View the full article
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After a two-year hiatus, the City of Lights is shinning brightly again to welcome the community for a full week of engaging talks at Embedded Recipes and Kernel Recipes conferences. View the full article
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With many dedicated souls willing to endure a FOSDEM queue, Collabora's engineers will be giving 6 talks spread out amongst multiple devrooms including Open Media and Testing & Continuous delivery. View the full article
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As guests at the STMicroelectronics booth, Collabora will be demonstrating how the STM32MP2 chip is perfectly suited for enabling edge AI solutions in industrial environments. View the full article
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The new year has only just begun, and already our first conference of 2022 is on the horizon. Join us at linux.conf.au, as we discuss bringing WebM Alpha support to GStreamer, and provide a status update on the futex2 syscall. View the full article
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Quite a lot has happened in xdg-app since last time I blogged about it. Most noticeably, it isn't called xdg-app any more, having been renamed to Flatpak. It is now available in Debian experimental under that name, and the xdg-app package that was briefly there has been removed. View the full article
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Collabora extended the AdobeVFR dataset and trained a FasterViT-2 font recognition model on millions of samples. The result is a state-of-the-art model for fine-grained font identification that can also be used for downstream tasks. View the full article
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From an introduction to Flatpak, to managing build infrastructure of a Debian derivative, to modern tools to debug GStreamer, Collaborans presented in six different developer rooms, as well as in the main track, at FOSDEM 2018. View the full article
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In just over a week's time, Collabora will be heading to Brussels to take part in the 2019 edition of FOSDEM! Come say hello, or catch one of the 8 talks (in 5 different devrooms) given by Collaborans! View the full article
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From the latest on Open Source projects Zink (OpenGL on Vulkan) and VirGL (virtual 3D GPU for QEMU), to a state of the union on GStreamer embedded, and a look at how the KernelCI project is getting a second breath, Collaborans presented in five devrooms. View the full article
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In less than 10 days, Collabora will be in Brussels to take part in this year's edition of FOSDEM! Come say hello, or catch one of the dozen talks (in the main track and 6 different devrooms) given by Collaborans! View the full article
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From KernelCI's new home, the latest on Zink (OpenGL on Vulkan), OpenXR & Monado, PipeWire in the automotive industry, JPEG2000, and GStreamer on the Magic Leap One, Collaborans gave talks in 6 different devrooms, as well on the main track. View the full article
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Kicking off in a matter of days, this jam-packed weekend will host over 50 devrooms and nearly 700 talks including an in-depth look at Mobian: an open-source project aimed at bringing Debian GNU/Linux to mobile devices. View the full article
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Collabora's engineers presented six talks over the course of the weekend, with topics including a review of recent improvements to GStreamer, a look at the state of video offloading on the Linux desktop, and more. View the full article
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After two years of hosting the event virtually, Brussels will once again welcome attendees on February 4 & 5 on the old stomping grounds of the ULB Solbosch Campus. Collabora will be presenting 8 different talks, in 7 devrooms as well as on the main track! View the full article
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Brussels, here we come! We're thrilled to be sponsoring this year's edition of FOSDEM, taking place in just over a week's time (February 3 & 4), at the Université Libre de Bruxelles. Come say hello, or catch one of a dozen talks given by Collaborans! View the full article
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After a great time in Vancouver, Collaborans are headed this weekend to southern France to attend and speak at the 2018 edition of Capitole du Libre, a weekend dedicated to free and Open Source software! View the full article
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This weekend, we're headed to Gothenburg, Sweden, to meet the Nordic FOSS community at foss-north, a free / open source conference covering both software and hardware from the technical perspective! View the full article
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After a great time in Portland last week for ELC, Collaborans have arrived in Singapore for the 2018 edition of FOSSASIA Summit, the premier Open Technology event in Asia for developers, contributors, start-ups, and technology companies. View the full article
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We're headed to Heraklion, Greece, to meet with the Panhellenic FOSS community at FOSSCOMM, a conference for programmers, students and anyone else interested in the open source movement! View the full article
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A magnet for open source supporters, the very first edition of Open Source Summit Latin America is opening its virtual doors. This new annual conference takes place online from August 23 to 24 with 5 talks from Collabora's very own! View the full article
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At the start of 2018 in January, I joined Collabora, an open source software consultancy, as a Software Engineer Intern with the Multimedia team. Reaching the end of that internship, I would like to take the time to share my experience. View the full article
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Collabora is heading to Amsterdam! Join us at Booth A63 in Hall 14 to see GStreamer Analytics with machine learning, standalone XR remote rendering, and our MediaTek Genio-powered Magic Mirror for virtual clothing swaps. View the full article
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Next week we'll be in Santa Fe, Argentina, for DebConf 2026! Catch our 2 talks covering the latest Apertis developments and toolkits in Debian. View the full article
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The Panfrost project building a free, Open Source graphics driver for modern Mali GPUs has reached a new milestone: the first 3D render, including basic texture support, on a Bifrost chip (Mali G31)! View the full article
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By resolving critical synchronization bugs in Zink’s Vulkan–OpenGL interop, Faith Ekstrand paved the way for Zink+NVK to become the default OpenGL implementation for Nouveau. View the full article
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With the upcoming 0.5 release, WirePlumber's configuration system will be moving to a JSON syntax to define settings, bringing a more unified configuration approach across the PipeWire ecosystem. View the full article
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Since our previous update on Panfrost, the open source stack for Arm's Mali Midgard and Bifrost GPUs, we've focused on taking our driver from its reverse-engineered origins on Midgard to a mature stack. View the full article
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Kernel 7.0 is out with broad hardware enablement and performance updates. Collabora contributed 227 patches from 24 developers, spanning major graphics work, multimedia fixes, and substantial enablement for Rockchip and MediaTek. View the full article
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Next week, Collabora will be taking part in the 2025 edition X.Org Developer's Conference! Taking place in Vienna, our engineers will be presenting 6 talks and a workshop to help local students discover the embedded graphics stack! Join us! View the full article
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Making our grand debut, Collabora will be attending electronica in Munich for the first time! Diving into the world of electronics alongside the leading examples of the industry, we're excited to partake on all fronts. View the full article
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One of the largest trade fair of its kind, and a global platform for the embedded community, Embedded World will be taking place next month at the NürnbergMesse in the quaint city of Nuremberg, Germany View the full article
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A real-world use case of eBPF tracing to understand file access patterns in the Linux kernel and optimize large applications. View the full article
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GStreamer can be tricky to ship in a constrained device. Thanks to a partnership with Huawei, you can now use gst-build to generate a minimal GStreamer build, tailored to a specific application, or set of applications. Here's how. View the full article
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Adaptive streaming is a technique to provide flexibility and scalability by offering variable bit-rate streams to the client. Here's a quick guide on how to generate a MPEG-DASH stream (the most completely adaptive streaming technique) using GStreamer. View the full article
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GStreamer relies on multiple repositories such as base and good to build its ecosystem, and now owns more than 30 projects in Gitlab. So, a unified tool/build system has always been necessary to build a specified version. View the full article
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Collabora's contributions to Git 2.54 and the upcoming 2.55 add powerful config-based hooks with better visibility, opt-in parallel hook execution, and safer submodule handling via path-collision fixes. View the full article
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For those who like their I/O packetised, GLib now has a companion for its GIOStream class — the GDatagramBasedinterface, which we’ve implemented as part of R&D work at Collabora. View the full article
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Over the last few days I've been at the GNOME Developer Experience hackfest in Brussels, looking into xdg-app and how best to use it in Debian and Debian derivatives. View the full article
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In my last Panfrost blog post, I announced my internship goal: improve Panfrost to run GNOME3. GNOME is a popular Linux desktop making heavy use of OpenGL; to use GNOME with only free and open source software on a machine with Mali graphics, Panfrost is necessary. View the full article
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Check out the new GNOME Programming Guidelines and file bugs in Bugzilla. View the full article
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Using Mesa 25.1, Nouveau users will default to Zink+NVK instead of the old OpenGL driver, shifting towards an OpenGL on Vulkan. View the full article
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Today, Google Open Source announced their first 2018 Open Source Peer Bonus winners, and our graphics lead, Daniel Stone, made the list! View the full article
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Google Open Source have chosen their second group of winners for the 2023 Google Open Source Peer Bonus Program, and Arnaud Ferraris, Senior Software Engineer at Collabora and Mobian project lead, is among the recipients! View the full article
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A few days ago, coding began for this year's Google Summer of Code (GSoC) projects. Along with four GStreamer and Wayland related projects, this year's edition also includes two Debian projects for which Collaborans will be mentors. View the full article
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Coding hss begun for this year's Google Summer of Code (GSoC) projects, announced earlier last month. The 2020 edition selected 1,199 students from 66 countries, to work with 199 mentoring organizations over the course of the summer. View the full article
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A few months ago, Robert Foss wrote a blog post about virtualizing GPU Access. Here's a look at some of the major improvements that have landed upstream since then, including QEMU using OpenGL ES acceleration, as well as our plans for the future. View the full article
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Despite the many obstacles brought on by the pandemic, Collabora has continued to grow its teams for the road ahead. Join us in welcoming Kiril, Benjamin, Daniel, Shreeya, Ariel, Nicolas and James! View the full article
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Our worldwide team of Open Source engineers and developers continues to grow with new additions in Core, Graphics & Web! Welcome Denis Pynkin, Alexandros Frantzis and Santosh Mahto! View the full article
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Following three days at ELCE, Collaborans are continuing their stay in the capital of France’s Auvergne-Rhône-Alpes region to take part the annual GStreamer Conference, as well as the Automated Testing Summit. View the full article
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With GStreamer 1.12's first release candidate out for testing and the final release expected soon, here's a brief preview of some of the (many) new features, bugfixes and improvements that will be arriving with this release. View the full article
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At the forefront of contributors for this latest release, our team's work focused on two areas in which we believe GStreamer shines the brightest: embedded systems, and network streaming, in particular WebRTC. View the full article
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Improved support for hardware accelerated video decoders, new GTK+ integration for Wayland rendering, and further Meson enhancements to make GStreamer shine on embedded, Collabora's multimedia team made a number of key contributions for this latest release. View the full article
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Thanks to sponsors like STMicroelectronics, Netflix, Living Optics, and ChromeOS, Collabora once again came in first place with the most contributors for this release, with 16 developers taking part. View the full article
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The GStreamer project has recently released version 1.26, and once again, Collabora has made numerous contributions including improved hardware efficiency, the MPEG-5 LCEVC codec and improved support for analytics and machine learning. View the full article
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Over the past year, Collabora has pushed mainline GStreamer toward a first-class media and Machine Learning platform, with new inference backends, extended metadata/tensor handling, and production-ready analytics building blocks. View the full article
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With its latest release, GStreamer adds native support for AI inference engines including ONNX Runtime, LiteRT, and Burn, along with tensor decoders for YOLO, face detection, tracking, and more. View the full article
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Collabora is headed to Amsterdam. Meet us at Booth A63 in Hall 14 as we showcase GStreamer Analytics combined with ML, hardware-accelerated video decoding in Dante Studio using GStreamer, remote rendering for standalone XR, and more! View the full article
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GStreamer's logging system is an incredibly powerful ally when debugging but it can sometimes be a bit daunting to dig through the massive amount of generated logs. I often find myself writing small scripts processing gst logs when debugging. View the full article
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Embedded devices are a popular deployment target for GStreamer yet they are not tested on the project's Continuous Integration (CI) system. Here's a look at work done to introduce a Raspberry Pi for automated on-board testing using Jenkins, LAVA & more. View the full article
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Collabora is proud to be a Platinum Sponsor of this year's GStreamer Conference, taking place at the Betahaus in Berlin, Germany on 10-11 October 2016. Come say hello, or catch one of the four presentations given by Collaborans during the conference! View the full article
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We're thrilled to be once again a platinum sponsor of the annual GStreamer Conference, taking place this weekend (October 21 & 22) at Node5 in Prague, Czech Republic. Come say hello, or catch one of the five presentations given by Collaborans! View the full article
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For a long time I believed that echo cancellers had no place inside GStreamer. The theory was that GStreamer was too high level and would never be able to provide accurate enough delay information for any canceller to work. View the full article
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A team at Samsung (and many core Linux contributors) started adding new type of drivers to the Linux Media Infrastructure API (also known as Video4Linux 2). View the full article
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A little over a month and a half ago, Collaborans including Aaron Boxer, George Kiagiadakis, Guillaume Desmottes, Stéphane Cerveau and myself took part in the GStreamer Spring Hackfest in Oslo. This year, the hackfest was kindly hosted by Pexip. View the full article
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At Collabora, our multimedia team is always looking to improve QA tools in GStreamer. This blog introduces a new QA tool: a GStreamer tracer to track leaked objects. View the full article
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Some exciting news today as GStreamer launches its redesigned documentation site, complete with dynamic navigation, search function and new tutorials. This new iteration is powered by HotDoc, a tool created by Collabora's Mathieu Duponchelle! View the full article
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Earlier this week, WebRTC became an official W3C and IETF standard. GStreamer has a powerful and rapidly maturing WebRTC implementation. So, the obvious question is: how do we build this on Windows? View the full article
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Generously hosted by Axis in the beautiful Lund, Sweden, the annual spring hackfest is an occasion for the community to get together to bond, but also to co-ordinate the next half year of development of the GStreamer multimedia framework. View the full article
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After missing the last few GStreamer hackfests I finally managed to attend this time. It was held in Thessaloniki, Greece’s second largest city. The city is located by the sea side and the entire hackfest and related activities were either directly by the sea or just a couple blocks away. View the full article
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Earlier this month, Olivier Crête, Nicolas Dufresne, George Kiagiadakis & I attended the GStreamer Spring Hackfest in Lund, Sweden. Hosted by Axis, it was a great opportunity for the GStreamer community to touch base and work on open bugs and pet projects. View the full article
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Collabora contributes elements implementing the RIST Simple Profile to GStreamer. This specification adds retransmissions to RTP streams in a way that it compatible with existing broadcast encoders and decoders. View the full article
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I'm back from the GTK hackfest in Toronto, Canada and mostly recovered from jetlag, so it's time to write up my notes on what we discussed there. View the full article
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At the GTK hackfest in London (which accidentally became mostly a Flatpak hackfest) I've mainly been looking into how to make D-Bus work better for app container technologies like Flatpak and Snap. View the full article
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By this time next week, Collaborans will have arrived in Almería, Spain, to attend and speak at the 2018 edition of GUADEC, the annual GNOME conference. Come say hello! View the full article
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Last week I attended the GStreamer spring hackfest in Thessaloniki to work on the PipeWire GStreamer elements and connect with the community. View the full article
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In late January 1998, Netscape surprised everyone by releasing the source for Communicator, its web browser, making it readily available to all. The marked a turning point, and the birth of a new term, in software development: Open Source. View the full article
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On February 8 & 9, Collabora will be attending Integrated Systems Europe 2017, the world's largest tradeshow dedicated to professional AV and electronic systems integration, taking place at the Amsterdam RAI. View the full article
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Today, we are delighted to announce a growing collaboration with MediaTek which will enable Collabora to introduce, improve, and maintain MediaTek's IoT Edge AI Genio platforms upstream. View the full article
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The release of Linux 6.0 earlier this week brought a significant milestone: the H.265/HEVC user-space API was mainlined, the result of more than two years of efforts by our engineering team. View the full article
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Key performance improvements and fixes to GStreamer's RTP stack have landed in GStreamer 1.18, due in the coming months. The latest enhancements provide an important boost in throughput, opening the gate to high bitrate video streaming. View the full article
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Collabora is thrilled to see its partner, Hololight, join the Khronos Group and become an active member of the OpenXR Working Group. We are excited to support their innovative approach and rapid expansion in the XR streaming space. View the full article
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Almost all of Collabora's customers use the Linux kernel on their products. Often they will use the exact code as delivered by the SBC vendors and we'll work with them in other parts of their software stack. But it's becoming increasingly common for our customers to adapt the kernel sources to the specific needs of their particular products. View the full article
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Google's AndroidXR. Qualcomm's Snapdragon Spaces. NVIDIA CloudXR. What do they have in common? Monado, the Open Source, cross-platform OpenXR runtime Collabora launched as an alternative to proprietary XR stacks. View the full article
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One of the key high-level challenges of building Mesa drivers these days is figuring out how to best share code between a Vulkan driver and a Gallium driver when Gallium isn't really capable of implementing Vulkan. Here's how. View the full article
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An incredible amount has changed in Mesa and in the Vulkan ecosystems since we wrote the first Vulkan driver in Mesa for Intel hardware back in 2015. Not only has Vulkan grown, but Mesa has as well. View the full article
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Last year, from June to September, I worked on the kernel development tool Coccinelle under Collabora. I implemented a performance boosting algorithm for one of Coccinelle's use cases. Here's a look at this work. View the full article
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LE Audio introduces a modern, low-power, low-latency Bluetooth® audio architecture that overcomes the limitations of classic Bluetooth® profiles. Get a detailed look at its features, how its supported on Linux, and what lies ahead. View the full article
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If you are considering deploying BlueZ on your embedded Linux device, the benefits in terms of flexibility, community support, and long-term maintainability make it a worthwhile investment. View the full article
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This week we merged support for the VK_EXT_image_drm_format_modifier extension in NVK, the new open-source Vulkan driver for NVIDIA hardware. We've also back-ported the code to the Mesa 24.1 staging branch, part of the upcoming Mesa 24.1 release. View the full article
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Since joining the graphics team at Collabora as a Software Engineering Intern last November, I have implemented several Vulkan API extensions for NVK, an open-source Vulkan driver for NVIDIA hardware in Mesa. View the full article
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The Mesa 25.2 release introduces support for AFBC compressed YUV textures in the Panfrost driver for ARM Mali GPUs, enabling more efficient memory bandwidth and power usage in video playback and real-time texture processing. View the full article
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Earlier this year, I joined Collabora as an intern to work on improving testing in libcamera and automating it through KernelCI. Having recently completed the internship, here's a look back at this experience and what was accomplished. View the full article
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Every file system used in production has tools to try to recover from system crashes. To provide a better infrastructure for those tools, our kernel team developed FAN_FS_ERROR, a new fanotify event which monitors error notifications. View the full article
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Eight security issues were discovered, fixed and attributed a CVE. View the full article
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Introducing new common code for Mesa Vulkan drivers to support a new Vulkan extension, making it easier for app and game authors to manage Vulkan state - and easier for our drivers too. View the full article
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Nowadays, in Google Cloud Engine (GCE), it is possible to attach a local SSD with the NVMe interface to your virtual machine. Unfortunately, you only get a good number of iops (input/output operations per second) if you instantiate a machine with nvme-backports-debian-7-wheezy image; other available distributions on GCE will have a lower number of iops. View the full article
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Next week Collabora will be covering a lot of ground, attending 3 separate events in 3 different time zones: ISC High Performance, Augmented World Expo, and InfoComm! Catch up with us at one of these events. View the full article