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Gaming experience with Orange Pi 5 (RK3588) on Armbian

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Thank you very much for your suggestions; I have tested both of them using Protonge. I replaced the BdO launcher to rule out any issues with Chinese language support. Both suggestions caused the launcher to display an error window. Furthermore, I tested the solution involving DXVK using Wine 11.4 staging, but the launcher only displayed a black window; I have uploaded the logs and screenshots. Additionally, I downloaded the Windows version of VKcube, which displays the rotating cube correctly.

Translated with DeepL.com (free version)

截图 2026-03-14 18-30-08.png

截图 2026-03-14 20-18-42.png

log-protonge.txt log-wine11.4staging.txt

  • Author

@xiboliyadongtu Can this game be started without a launcher? Is there an executable file besides BlackDesertLauncher.exe (like BlackDesert.exe)?

 

The BlackDesertLauncher.exe is definitely a 32-bit file. So, you might need to run it with GE-Proton10-32 in WoW64 mode.

Delete the created GE-Proton10-32's prefix to make sure. Then start it again with envs

Quote

export PROTON_USE_WOW64=1
export PROTON_USE_WINED3D=1
export WINEDLLOVERRIDES="d3d11,dxgi=n,b"
export DXVK_HUD="api,version,compiler,fps,scale=1"
export DXVK_CONFIG="d3d11.maxFeatureLevel=12_1"

 

If everything is right, you will see the Dxvk output log with something like below:

Quote

info:  Game: BlackDesertLauncher.exe
info:  DXVK: v1.6.1
info:  Built-in extension providers:
info:    Win32 WSI
info:    OpenVR
warn:  OpenVR: Failed to locate module
info:  Enabled instance extensions:
info:    VK_KHR_surface
info:    VK_KHR_win32_surface
warn:  D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT
info:  Mali-G610:

...

 

Hello!
I'll take the topic a little away from the main direction, but the question will be in the framework of game testing: is running games through the ps2 emulator (aethersx2) a dead end?

When you turn on the MALI-610 on aethersx2 (need for speed underground), the video loads well (60fps, 100%), but there is braking on the screensavers, the sound also stutters and the control is noticeably delayed. When switching to Open GL, the screensavers load quickly, the sound does not stutter, the controls are clear without delay, but the video goes with slight drawdowns, the picture and sound twitch, but very rarely (while the video has an average of 55-60 fps with a percentage of 70-90%).I tested everything on the armbian 26 installed on the sd.

Sry, it is too late so i go sleep. But i found the method to fix this. I use box64 and wine staging succeed run the luancher by edit the file.

 

“To fix the white or black launcher:

 

Go in Documents\BlackDeser\GameOptionLauncher.txt

and change these value to 0

 

launcherGpu = 0

launcherOffScreen = 0

 

This should fix the launcher once for all”

 

https://www.codeweavers.com/compatibility/crossover/forum/black-desert-online?srsltid=AfmBOoomxtE1rM4fxkwr05vZXqg7N30pyVeyxG9wztivOZNf4rmiFs9W;msg=319137

 

By the way, this game must boot by luancher.

@KhanhDTPHow to choose which dxvk version to use for which game from your dxvk stripped github actions? Are there a set of versions that are known to be more stable? Also, what is the GPU clock bug, I am on kernel 6.19 using mesa 26.1-git.

  • Author
1 hour ago, chaitan3 said:

How to choose which dxvk version to use for which game from your dxvk stripped github actions?

 

@chaitan3

It depends on the games; I have to try around to find what is best. I usually try 1.7.3, 1.10.3, 1.6.1 then 2.x versions.

Edited by KhanhDTP

  • Author

I have been using Proton 11 Arm64 for weeks. It has good compatibilities in general (some games I have tested still broke). However, I prefer Proton 11 (Box64), it gives better performance.

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